How to Draw a Volcanic Eruption

 
How to Draw a Volcanic Eruption on Your Fantasy Maps
 
 

It’s one thing to draw a dormant volcano, but how about one that’s erupting? In the previous tutorial, we walked through How to Draw a Volcano on Your Fantasy Maps, but now let’s make it a bit more dynamic so it can be a real focal point for your worldbuilding.

All of the brushes I will be using for this tutorial are available in The Cartographer’s Liner Brush Field Kit for Procreate & Photoshop

 
Sketch the Smoke Cloud Coming out of the Volcano Mouth

1: Sketch the Smoke

Begin by drawing a balloon shape that begins smaller at the base and billows out at the top. You can also make the shape drift one way or another as if the wind is catching and moving the cloud as it goes into the atmosphere.

Be sure to check out the first tutorial on How to Draw a Volcano by clicking the button below.

 
Rough in the Cloud Shape

2: Rough in the Cloud

Use your shape as a guide to rough in the main shape of the cloud with broken lines. Don’t be afraid to let them overlap a bit.

 
Block in Colors for the Smoke Cloud and Lava

3: Block in Colors

Create a new layer above your original volcano drawing and block in some color. Beginning with blocks of color for the lava can be helpful to define the shape as it flows down the mountainsides.

Be sure to include some streaks of orange spraying upward into the cloud.

 

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Add More Detail to Give Form

4: Add More Detail to Give Form

You can now outline the lava and add some billowing clouds to help define the shapes. Keep the basic form in mind as you add details to maintain the dimension.

Add some lines around and in the lava to convey some movement and shape.

 
Paint in Shadows on the Cloud

5: Paint in the Shadows

Switch to a low opacity brush and create a new layer with the blend mode set to “Multiply.” Start with broad shadows and gradually darken the areas most obscured by the light source.

In this example I used a low saturation color with a bit of a red hue.

 

 

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Add a Pop of Highlights to the Smoke and Lava

6: Add a Pop of Highlights

Create another layer and set the blend mode to “Add.” You can now go through with the same brush and paint in some highlights in the areas that would be hit by your light source. Once again, build them up gradually beginning with broad strokes and getting more detailed as you go.

 
Add Some Final Touches to Make it Stand Out

7: Add Some Final Touches

You can now add a bit of glow to the volcano mouth and the lava coming down the mountain to tie everything together.

Use a “Color” layer with a light shade of orange to subtly paint around the lava and bleed it into the mountain. Remember, the lava is essentially an additional light source that would affect the colors around it.

Then use an “Overlay” layer with the same orange color to paint in a glow effect around the mouth of the volcano.

 

You’re all done! If you found this tutorial helpful be sure to follow Map Effects on Vero and tag me with the map you create following this tutorial and I may feature your work! Thank you, and I look forward to seeing you map your story!

Happy Mapping!

  • Josh

 
 

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How to Draw a Volcanic Eruption on Your Fantasy Maps
 
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How to Draw a Volcano